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Driver: San Francisco Review

Published by in Reviews on September 5th, 2011

  For those of you who weren’t lucky enough to experience the original, the Driver series first came screeching onto our screens in 1998. There were always a few standard things that we could expect to see in a Driver Game, like frantic chases, cool cars,  great city locations and of course the exceptionally difficult missions and frustrating time limits. Driver has always tried to meld together the uber-cool feeling of the ’70s/’80s TV shows, along with iconic car movies while also trying to make the setting contemporary for the modern day gamer.     Generally it has been hit

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E3 – Zombies, Cyborgs, Dinosaurs and much more!

Published by in News on June 9th, 2011

  More upcoming titles from this years E3 for ya to have a look at…   Jurassic Park Release Date: Q3/2011 Platforms: PC, Xbox 360, Mac Games, PlayStation Network Publisher: Telltale Games Developer: Telltale Games Dino survival yes please, must say I’m looking forward to this http://youtu.be/-W-raCthrAM http://youtu.be/p74sBilYOeg     UFC Undisputed 3 Release Date: TBA Platforms: TBA Publisher: THQ Another chance to kick the living crap out of someone, new features include entrances for UFC and Pride fighters, custom fighter entrances and a “simplifying” of the control system, to name a few should be good.   Ghost Recon: Future

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E3 Motoring News

Published by in News on June 8th, 2011

OK folks here’s a round up of some of the upcoming titles that should keep the petrol head in all of us happy (hopefully!)   Forza Motorsport 4 Release Date: Q4/2011 Platforms:  Xbox 360 Developer: Turn 10 Publisher: Microsoft The latest in the Forza Series, Kinect enabled, Voice over by Jermery Clarkson and more driver aids…still its Forza so you know its going to be good. http://youtu.be/LZcyVjs1ARg (New) Top Gear Test Track Footage..sweet. http://youtu.be/9Pyyl37QZuw   Driver: San Franciscio Release Date: 8/30/2011 Platforms: PS3, XBox 360 Developer: Ubisoft Publisher: Ubisoft An explanation on the “shift ” mechanics. Have to say I’m not

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