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Posts Tagged ‘techland’:

Dead Island: First Day Fixes, Digital Comic and iPhone app

Published by in News on September 6th, 2011

  What should have been a fun vacation to a zombie filled island may turn out to be a bit of  bug fest. When you load up your copy Dead Island, heres your first patch details: – Fixed map synchronization when player joins during map load. – Fixed saving player re-spawn position when playing in co-op mode. – Fixed occasional inability to complete sidequests in Laboratory. – Improved enemy awareness (zombies). – Fixed occasional bug with NPC’s hands bend (IK) – Fixed spawning enemies in some quests after joining co-op game. – Fixed showing locations on invisible NPCs. – Fixed

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Dead Island – PC Specs Announced

When the Zombie Apocalypse does arrive (and it will) I would suggest you don’t use a PC or any other gaming platform to take down the Deadheads as they come clawing at your front door, for one a PC is to bulky and you’ll never get enough grip on it for a good swing and secondly if the Apocalypse only last for a short while your going to have a bugger of a time explaining how you got the cooling fans clogged up with brains to your insurance company after its all over. While we are still taking out virtual

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Dead Island – Gameplay walkthrough.

Published by in News on May 24th, 2011

The walking shit-bags are back in Dead Island, which is looking like a little bit of ‘Dead Rising’, a bit of ‘Left 4 Dead’ and a splash of ‘Fallout 3′ – all of which are cracking good games! If this romp through zombieland is half as good as it looks from the video below (via G4TV) then I recon I might as well lock myself away for at least a week with the game and some supplies – smokes, booze, snacks – you know, the bare essentials! If it really is that good then I might play it till the

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Call of Juarez: The Cartel Story Trailer

Published by in News on April 28th, 2011

For ‘Call of Juarez: The Cartel‘ the developers have put down the Winchesters and picked up their assault rifles and are promising a blood filled trip down to Mexico dishing out some wild west style justice, but in the modern world… Confused? – Good! Developed by Techland and published by Ubisoft, Call of Juarez has a release date of summer 2011. Is it just me or does the guy at the end of the trailer look like Triple H ??

Dead Island

Published by in News on April 19th, 2011

Set in The Royal Palms Resort in Papua New Guinea, Dead Island by Techland could be a breakthrough in the horror /action/ adventure gene. Picture the scene you wake up with a massive hangover and find out there’s been a zombie outbreak, and not the walking home from a hard nights clubbing type of zombie but the proper flesh munching type. And what’s worse, this is only day two of your holiday! This game does sound impressive with an XP based levelling system and skill tree that will let the player choose how to develop their deadhead smashing character, 4

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Dead Island – More Zombies than you can Shake a Mai-Tai at!

Published by in News on February 21st, 2011

Mmm Zombies, I love em. Squishy, bloated shit bags that burst open like a ghoulish pinata when poked by sharpened metal. What fun! If you also have a love of all things apocalyptic then you will love the newest FPS ‘Dead’ game due to hit the Xbox 360, PS3 and PC soon. Its called ‘Dead Island’ and looks like a Hawaii setting infested with retarded meat heads ready for mincing. Is this just another L4D attempt? Perhaps, but whats so wrong with that eh… The cool trailer below will give you the tone its going for and check out the

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